Three Games for Orchestra and Beach Ball
«Salle Wilfrid-Pelletier has rarely been so joyful and boisterous.»
– Le Journal de Montréal, Christophe Rodriguez
«Audience members at the orchestra-level actually participated and, in a friendly, light-hearted atmosphere, all played together with a giant inflatable ball. »
– Le Devoir, Christophe Huss
« Powerful and unexpected moments […] A “crowd game“ was also specially invented for the concert: the whole orchestra-level audience began to push around a giant inflatable ball to reach specific targets and avoid obstacles. Everyone had a great laugh! »
– Sors-tu.ca, Ambrune Martin
Three Games for Orchestra and Beach Ball is a series of three small crowd gaming titles conceived of by Maxime Goulet and developed by Jérôme Delapierre. The three games are Become a Wizard, Catch the Stars and Bomb the Skull.
During the concert, the audience plays the game by moving a ball in response to projections on the screen to collect magic objects, assemble constellations or set off bombs. These crowd games aim to get the members of the audience working together to achieve a common goal.
(The piece was premiered under the title Play with Sound)
Instrumentation: 2+picc.2+eh.2.2 (picc and eh are optional) / 184.108.40.206 / pno-cel / hrp / timp+3 / strings
Duration: 5 to 10 minutes (flexible duration)
Commissioned by the Orchestre métropolitain.
Premiere: September 29th, 2017, by the Orchestre Métropolitain and conductor Dina Gilbert, during the Montreal Video Game Symphony, for the 375th anniversary of the city of Montreal, at the Salle Wilfried-Pelletier, in Montreal, QC, Canada.
Preview of the new version of Three Games for Orchestra and Beach Ball (also available in English)
2018, Nov. 23 | Orchestre symphonique de Québec, Dina Gilbert | Grand Théâtre de Québec, Quebec, QC, Canada
2018, Nov. 22 | Orchestre symphonique de Québec, Dina Gilbert | Grand Théâtre de Québec, Quebec, QC, Canada