The Interactive Multisensory Symphony

The Interactive Multisensory Symphony is a unique multimedia experience for the whole family. An orchestra concert where the audience gets to play games, learn about music… and eat chocolate! Through crowd games, audience members work together to achieve common goals and directly impact the music being performed by the orchestra. Some of the pieces performed will let the audience learn more about music: instruments of the orchestra, music symbols, anthems from around the world, and more. From start to finish, the concert appeals to the audience’s many senses (hearing, sight, taste, and touch), making it a stimulating experience in every way. The Interactive Multisensory Symphony is a wonderful way to discover (or rediscover!) the orchestra.

The show is available in two versions:

  • Full Version:
    • Target audience: Families and the general public (perfect for attracting a new audience and people who have never attended an orchestra concert)
    • Length: 1.5 to 2 hours (with intermission)
  • Short Version:
    • Target audience: Young audience (perfect for elementary and high school students)
    • Length: 45 to 55 minutes (without intermission)

Customizable program: The content of the concert consists of orchestral works by video game music and concert music composer Maxime Goulet. The specific pieces on the program can be selected in collaboration with the orchestra. See below for suggestions of pieces that can be included in the concert.

Instrumentation: 2222 / 4231 / Timp+2 / Strings

MC: The concert can be hosted by a master of ceremonies. The MC introduces each piece to the audience, and for some pieces, the MC can be involved in the performance itself. Although the MC has a script, they are welcome to add a personal touch to each introduction. The role can be filled by the conductor or a dedicated MC. If available, composer Maxime Goulet can participate in the concert as the dedicated MC.

Soloist: Some of the pieces suggested below involve a soloist. If the orchestra prefers not to involve a soloist in the concert, these pieces can simply be replaced by others.

Multimedia component: Some of the pieces suggested below involve a multimedia component. Depending on which pieces are included in the concert program, the multimedia component can be controlled either by a dedicated MC and/or a technician.

Suggestions of Pieces for the Program

Beach Ball Games for Orchestra

Beach Ball Games for Orchestra is a series of three small crowd gaming titles. During the concert, the audience plays the game by moving a ball in response to projections on the screen.

Learn more about it >>

Symphonic Chocolates

Symphonic Chocolates is a work meant to accompany a chocolate tasting. An orchestral suite in four short movements in which each movement evokes a different flavour of chocolate. During the concert, the audience is invited to eat four small chocolates while each movement of the corresponding flavour is being played.

Learn more about it >>

A Bassoon Circus

A Bassoon Circus is a concerto for solo bassoon and orchestra staged as an instrumental theatre. Each of its seven short movements evokes a different kind of circus act, starring the soloist: The Ringmaster, The Lion Tamer, The Tightrope Walker, The Magician, The Human Cannonball, The Clown, The Strongman.

Learn more about it >>

United Anthems

United Anthems is a mosaic of very short musical excerpts from the anthems of 35 nations across the globe. The piece celebrates diversity and world peace.

Learn more about it >>

Symphonic Aerobic Dance

What is a staccato? A fortissimo? A ritardando? Learn all about the basic elements of musical language while having fun, thanks to Symphonic Aerobic Dance, a workout for orchestra and a unique learning experience!

Learn more about it >>

Checkmate!

Checkmate! is a short concerto for solo piano and orchestra that puts into music the legendary chess game played by Garry Kasparov vs Deep Blue.

Learn more about it >>

Fishing Story

Fishing Story is a concerto for solo clarinet and string orchestra staged as an instrumental theatre. The piece is inspired by Ernest Hemingway’s American novel The Old Man and the Sea. Rather than a precise setting of the novel itself, it was created as a free-form sequel to the story, exploring what happens next to the kid who accompanied the old man.

Learn more about it >>

Level Up! (8-bit Concerto)

Level Up! is a succession of variations based on an original theme, for keyboard soloist (playing 8-bit sounds) and string orchestra. Each variation evokes a typical video game situation (opening theme, time up jingle, boss fight, game over jingle, etc.).

Learn more about it >>

What a Day

What a day, a four-movement work for string orchestra, outlines the parallels between a day and a life, as if one were the microcosm of the other. The four movements are: “Joyful Morning”, “Long Day at Work”, “Tête-à-tête Evening” and “Serene Night”.

Learn more about it >>

Symphonic Factory

Symphonic Factory is a one-movement Instrumental Theatre work for orchestra and students with their music teacher. The work depicts the difficult work in factories, characterized by the repetitive work of assembly lines and strikes.

Learn more about it >>

Performances of The Interactive Multisensory Symphony

Dates to be announced

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